%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2701917975385843920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2701917975385843752} - component: {fileID: 2701917975385843753} - component: {fileID: 2701917975385843758} - component: {fileID: 2701917975385843759} - component: {fileID: 2701917975385843756} - component: {fileID: 2701917975385843757} - component: {fileID: 2701917975385843922} - component: {fileID: 2701917975385843923} m_Layer: 0 m_Name: Ranged Slime m_TagString: Ranged Slime m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2701917975385843752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -13.8058, y: -8.4072, z: 0} m_LocalScale: {x: 1.411724, y: 1.3960879, z: 1.3960879} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2701917975385843753 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -862486127 m_SortingLayer: 2 m_SortingOrder: 1 m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} m_Color: {r: 1, g: 0, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!58 &2701917975385843758 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.5 --- !u!50 &2701917975385843759 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 7 --- !u!114 &2701917975385843756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5fbd47f779decd948ab6a027970f5b3e, type: 3} m_Name: m_EditorClassIdentifier: RangedSlimeLifeBar: {fileID: 0} RangedSlimeLifeText: {fileID: 0} life: 50 rangeSlimeMaxLife: 50 dead: 0 flashActive: 0 flashLength: 1 flashCounter: 1 --- !u!114 &2701917975385843757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 32129d33dc9025843a5a456189b3186c, type: 3} m_Name: m_EditorClassIdentifier: healthBar: {fileID: 0} hpText: {fileID: 0} --- !u!114 &2701917975385843922 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 95dc5f031b12fad47bf78d46c434763f, type: 3} m_Name: m_EditorClassIdentifier: bulletPrefab: {fileID: 6096276091882593018, guid: c150855f01cb03f4bb947a6f794d0bdc, type: 3} bulletOffset: 2.4 bulletSpeed: 15 bulletCooldownTime: 0.8 --- !u!114 &2701917975385843923 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2701917975385843920} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 337f3be1487f3a243afab9212907ae6e, type: 3} m_Name: m_EditorClassIdentifier: moveForce: 2 maxrange: 9 minrange: 0.75